I Wish I Could Reload Reality…

21 09 2011

Let’s get the boring stuff out of the way quickly: after an extremely small-scale study (sample size: 42 people) by Nottingham Trent University into Game Transfer Phenomena, a headline in the Metro newspaper declared ‘Gamers can’t tell real world from fantasy’. The study looked at moments when gamers start thinking about real-world situations in terms of game mechanics. One subject thought about using Half Life 2‘s gravity gun to get something from the fridge without getting up, and another thought briefly about using World of Warcraft‘s /who command to locate a relative they’d lost in a crowd.

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Rawr! (That’s Draconic, By The Way)

12 09 2011

First things first: if you tried to access the link in my previous post and found it be broken, then be assured that it now works. Here it is again. You have no excuses! Right, someone mentioned a poxy little game called Skyrim today. What’s that about?

 

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Back to Cyrodiil

15 08 2011

A while ago I wrote about The Elder Scrolls 3: Morrowind and me; how I remember it as one of the formative artistic experiences of my teenage years, as evocative as any other book, film or piece of music. I also wrote that I couldn’t bear to play it again, because on my second, brief, playthrough several years ago, it felt like I was trespassing on the adventures that my first character had already completed.

The province of Cyrodiil, though, is another story. I’ve just got started on my fourth character in The Elder Scrolls 4: Oblivion, and it remains as irritating, flawed and compelling as it ever was. Read the rest of this entry »